Developers now have access to more DX12 features, such as DirectX
Por um escritor misterioso
Last updated 03 outubro 2024
Microsoft has added some new features to DirectX 12 that developers can use in their games. Alongside these features, developers can now access a new tier of DirectX Raytracing effects and Mesh Shaders. DXR tier 1.1 is a superset of tier 1.0. Microsoft suggests game developers to start building their raytracing solution based on the … Continue reading Developers now have access to more DX12 features, such as DirectX Raytracing tier 1.1 & Mesh Shader →
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