Building a Darker Version of Bioshock Infinite Scene
Por um escritor misterioso
Last updated 20 setembro 2024
Harley Wilson shows how he uses textures, decals, and models to build a beautiful Bioshock fan art in Unreal Engine 4.
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Building a Darker Version of Bioshock Infinite Scene
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I tasked an AI to make different scenes of Columbia from Bioshock Infinite and I thought they were pretty cool, I am going to have to make a video on Rapture one
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