Use case: Othello board game / Alpha-zero - Sentis - Unity Discussions
Por um escritor misterioso
Last updated 10 novembro 2024
Thought I’d just post another use case I made a while ago. This one uses a trained model of Othello from this simplified implementation of Alpha Zero made by some guys from Stanford. Apparently you can change the rules to train other 2-person board games. I think their implementation may be a bit buggy. But seems to work OK. Background: Alpha Zero is Deep Mind’s (now owned by Google) board game AI. Which superseded Alpha Go and was later superseded by Mu Zero, which you don’t have to program
Constantakis S. (Editor) - Drama For Students - Presenting Analysis, Context, and Criticism On Commonly Studied Dramas. Volume 28 PDF, PDF, Essays
GitHub - PythonNut/alphazero-othello: An implementation of the AlphaZero algorithm for playing Othello (aka. Reversi)
othello-game · GitHub Topics · GitHub
Othello by odAyzaod
Othello by odAyzaod
Othello Solved - It's A Draw!
When Alpha Zero is making seemingly bizarre moves in chess is it actually predicting what its opponent will do (calculating possibilities), or is it setting up its own attack/defense based on positional
PDF) Using Hard And Soft Artificial Intelligence Algorithms To Simulate Human Go Playing Techniques
The Kentucky Kernel, January 18, 1990
Recomendado para você
você pode gostar