Player Death No Reset Model[.NET]
Por um escritor misterioso
Last updated 21 setembro 2024
Player Death No Reset Model 1.0
Before :(
The "Player Death Reset Model" is reset any foreign player model
(not Michael, Trevor, or Frankin) and re-apply the model after respawn
(To prevent crash).
But Now!!! :)
Do you think "Player Death Reset Model" is stupid? It's time to make it history!!!
Now is the "Player Death No Reset Model" era!!!
Installation
You will need the latest versions of ScriptHookV, ScriptHookVDotNet(v2.10
FREE] Project Elementus - Custom Third-Person Project w/ Extra Features - Game Development - Epic Developer Community Forums
Killing the player — Godot Engine (stable) documentation in English
Multiple script controllers referencing each other in a single GameObject: Is there a better approach, or is it fine? : r/Unity3D
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Player Death No Reset Model[.NET]
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