How The Original 'Prince Of Persia' Changed Video Game Animation
Por um escritor misterioso
Last updated 11 novembro 2024
When Prince of Persia was first released for the Apple II in 1989, it featured a unique visual style with remarkably lifelike animations. Amazingly, this was achieved by a lone programmer with rudimentary tech and virtually no budget. In creator Jordan Mechner
When Prince of Persia was first released for the Apple II in 1989, it featured a unique visual style with remarkably lifelike animations. Amazingly, this was achieved by a lone programmer with rudimentary tech and virtually no budget. In creator Jordan Mechner's his own words, here's how he did it.
When Prince of Persia was first released for the Apple II in 1989, it featured a unique visual style with remarkably lifelike animations. Amazingly, this was achieved by a lone programmer with rudimentary tech and virtually no budget. In creator Jordan Mechner's his own words, here's how he did it.
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