Kero Blaster Developer Daisuke “Pixel” Amaya On How The Game Was Made - Siliconera

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Last updated 13 novembro 2024
Kero Blaster Developer Daisuke “Pixel” Amaya On How The Game Was Made -  Siliconera
Daisuke "Pixel" Amaya was one of the first indie developers to make waves when he released Cave Story, and he recently spoke to us about the recently released Kero Blaster.
Kero Blaster Developer Daisuke “Pixel” Amaya On How The Game Was Made -  Siliconera
Video Games / Overshadowed By Controversy - TV Tropes
Kero Blaster Developer Daisuke “Pixel” Amaya On How The Game Was Made -  Siliconera
Kero Blaster Developer Daisuke “Pixel” Amaya On How The Game Was Made - Siliconera
Kero Blaster Developer Daisuke “Pixel” Amaya On How The Game Was Made -  Siliconera
Video Games / Overshadowed By Controversy - TV Tropes
Kero Blaster Developer Daisuke “Pixel” Amaya On How The Game Was Made -  Siliconera
tinycartridge.tumblr.com - Tumbex
Kero Blaster Developer Daisuke “Pixel” Amaya On How The Game Was Made -  Siliconera
Interviews - Cave Story (Doukutsu Monogatari), A Tribute Site
Kero Blaster Developer Daisuke “Pixel” Amaya On How The Game Was Made -  Siliconera
tinycartridge.tumblr.com - Tumbex
Kero Blaster Developer Daisuke “Pixel” Amaya On How The Game Was Made -  Siliconera
Did Nicalis Steal Cave Story?
Kero Blaster Developer Daisuke “Pixel” Amaya On How The Game Was Made -  Siliconera
tinycartridge.tumblr.com - Tumbex
Kero Blaster Developer Daisuke “Pixel” Amaya On How The Game Was Made -  Siliconera
tinycartridge.tumblr.com - Tumbex
Kero Blaster Developer Daisuke “Pixel” Amaya On How The Game Was Made -  Siliconera
tinycartridge.tumblr.com - Tumbex

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