DirectX 12 Async Shaders An Advantage For AMD And An Achilles Heel For Nvidia Explains Oxide Games Dev
Por um escritor misterioso
Last updated 13 novembro 2024
Oxide Games have pinpointed Asynchronous Shaders as one of the main reasons AMD hardware showed significant gains vs Nvidia in DX12.
NVIDIA and AMD Ready For Next Generation DirectX 12 API - Showcase New Features and Benefits of D3D12 API
TechPowerUp
RedGamingTech
NVIDIA and AMD Ready For Next Generation DirectX 12 API - Showcase New Features and Benefits of D3D12 API
AMD Radeon R9 Fiji GPU series with HBM (Fury X, Fury, Nano)
DirectX 12, Asynchronous Shaders & Command Buffers
NVIDIA and AMD Ready For Next Generation DirectX 12 API - Showcase New Features and Benefits of D3D12 API
DirectX 12 Async Shaders An Advantage For AMD And An Achilles Heel For Nvidia Explains Oxide Games Dev
NVIDIA and AMD Ready For Next Generation DirectX 12 API - Showcase New Features and Benefits of D3D12 API
Recomendado para você
você pode gostar